Time for another batch of upcoming Kickstarter games! Their campaigns are all set to launch in late May and in June. Enjoy!
MonstroCity – May 24th
If you’re into the kaiju monster genre, and the upcoming Godzilla movie feels too far away, Vesuvius Media has quite a proposition for you. The team led by Constantine Kevorque decided to bring the MonstroCity: Rampage video game to our tables. The board game version is supposed to appear on Kickstarter on May 24th.
Monsters include a gorilla called Furious George, the Bobzilla, a giant kaiju turtle Tortyshell and more. All come with their own, nice looking minis. The box also includes a city model with cardboard buildings, a set of dice, tokens and miniature planes.
MonstroCity is a fast co-op game played in real time. There are 5 rounds, each lasting for 2 minutes. During each of these periods players keep rolling dice, that allow them to activate monster abilities. These usually lead to destroying buildings and fighting an evil mastermind: Dr. Spotnik.
Trouble in Templetown – May 27th
I love bizarre settings in my board games, but nowadays rarely does something really surprise me. This one did. If you grew in the 90s, you might know the educational cartoon called “Once Upon a Time… Life” (or Micro Patrol in some countries). It transformed human body cells and organs into actual characters, who ventured through the human body and had lots of blood, bone and brain cell related adventures.
Trouble in Templetown uses a similar concept, but makes the body thing more metaphorical. Characters are still representing cells etc. but all of them look like regular humans. The atmosphere seems more serious, while still slightly comical. You protect a certain individual’s body by fighting off viruses and diseases acting as groups of agents saving the city from villains.
Trouble in Templetown is a cooperative adventure game, with characters being able to move, attack but also create buildings and walls. Immunity Walls let you protect the body from hazards and can be used for more peaceful resolution of scenarios. The combat is resolved by cards and programming actions using them. The game includes plenty of mini boards and a great looking set of hero miniatures.
Dwellings of Eldervale – June 19th
Dwellings of Eldervale is a game designed by Luke Laurie, who some of you may know from The Manhattan Project: Energy Empire. Despite being a worker placement title, it’s actually themed heavily after the epic fantasy genre, with a meaty backstory.
Titular Eldervale has barely survived a huge magical disaster and is now torn apart, filled with colossal beasts like an Ancient Treant or an Iron Golem. A group of explorers decides to visit the forgotten land and rediscover its long buried secrets, while turning it back into a place, where living is possible.
Dwellings of Eldervale adds a plenty of interesting elements to the classic worker placement formula. Some of the worker meeples are special units (warrior, wizard, dragon) and can outperform the regular ones by being able to battle, teleport or fly. A player can also decide to “regroup” and take all his units back from the map.
Players also have their own card decks, which add adventure like elements that can influence combat dice rolls, allow spellcasting etc. The goal is to gain the biggest control over the elements, by getting the most territories under your rule. Dwellings of Eldervale can be played solo, in a 2 person duel and in a competitive mode for up to 5 players. The set up is said to be different each time you play, which should add a huge amount of replayability to the game.
Etherfields – 1 or 2 months away
Awaken Realms is one of the titans of the Kickstarter board game market. After incredibly successful campaigns for Nemesis and Tainted Grail, it’s high time they showed something new. And yesterday: they actually did. AR tends to start Facebook groups about the development of most of their games, and it was the same for Etherfields. After posting illustrations for at least few months, they are now ready to share more info
Etherfields takes place in one of the more mysterious parts of our world: dreams. The authors call the game a “dream crawler”. 1 to 4 players wander, while exploring the eerie world of unconscious imagination.
The game is co-op based. Everyone owns their own memory chest hosting an evolving set of cards and skill sets. The game seems to be adventure heavy: many of your actions and choices will have actual consequences later on. And considering the theme: there’s now point in looking at logic.
Awaken Realms promises incredible quality of card illustrations and minis. Judging from what we’ve seen so far, we can surely believe them. There’s no solid date, but the campaign is most likely 1 or 2 months away at best.