3 Best Ongoing Kickstarter Board Game Campaigns – February 2021

We haven’t written about ongoing campaigns for a while and kept our focus on upcoming games. Today however we’d like to show you our 3 favourite campaigns that were successfully funded and can still be backed on Kickstarter.

Cult of the Deep

Cult of the Deep. Trademarks and visuals belong to their rightful owners.

Cult of the Deep, designed by Sam Stockton, is a game about members of a cult. Like many organizations, even a cult has plenty of power struggles within it. Some members want it to rise in power while others might have their own, sometimes cruel, goals. The game was designed for 4 to 8 players and like you might be expecting, each of them knows only about their own role and their ultimate goal.

Cult of the Deep. Trademarks and visuals belong to their rightful owners.

What roles can you play as? First there’s the High Priest who wants the cult to survive all conflicts. He wants no heretics, cabalists and other people that would lead the group into ruin. Next there are the Cabalists. They dream of overtaking the entire cult and killing the High Priest. Then come the Faithful who could give up their own lives to save the current leader. Finally we have a Heretic. A dangerous individual who’s ready to kill every single cultist, sometimes including himself.

Cult of the Deep. Trademarks and visuals belong to their rightful owners.

Everyone gets their own character card and a special, one-use secret ability called Sigil. One of the most unique mechanics is related to the character’s death. Getting killed doesn’t end the game. Instead you continue playing as a wraith. During the course of the game players roll and reroll dice to perform various activities. They can for example progress the rituals that give them power, complete them for additional benefits, heal or attack other cultists.

>>> Back the campaign here

Human Punishment: The Beginning

Human Punishment: The Beginning. Trademarks and visuals belong to their rightful owners.

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The name “Human Punishment” may ring a bell for tabletop game players, especially if they enjoy deduction games with many people participating. The first game in the series was designed as a party game, with lots of mafia-like gameplay and cyberpunk themes. The next installment in the series couldn’t be any more different. We’re still staying in the very same world, but the action takes place earlier and the game is basically a prequel. The player count is also smaller as The Beginning can be played in a group of 3 to 6 players. Even though the new game is completely stand alone, it’s possible to reuse some components from the original social deduction game here. 

Human Punishment: The Beginning. Trademarks and visuals belong to their rightful owners.

The story takes place during the Machine Revolution, when said machines tried to gain control over humans. The only force able to stop them was a secret government group known as GHOST.  

Human Punishment: The Beginning. Trademarks and visuals belong to their rightful owners.

Each player controls one GHOST agent and all of them are unique when it comes to their abilities and equipment. One of the main goals is delivering data chips, while fending off enemies and choosing the best route possible. Various factions involved in the story are different each time you play, and may hide their own secret goals required to win the game.

Castles of Mad King Ludwig Collector’s Edition

Castles of Mad King Ludwig Collector’s Edition. Trademarks and visuals belong to their rightful owners.

Castles of Mad King Ludwig was released back in 2014 and instantly became crazily popular with board gaming people. It was a creative mix of bidding, card drafting, set collection, tile placement and many other mechanics. The game starts with King Ludwig II of Bavaria asking players to build his newest and most extravagant residence.

Castles of Mad King Ludwig can be played by 1 to 5 players. As fans of the original might have noticed: the new edition has a higher player count to fit that one extra friend. 

Castles of Mad King Ludwig Collector’s Edition. Trademarks and visuals belong to their rightful owners.

Each player becomes a contractor willing to fulfill whatever wishes does the king have at the moment. This usually includes adding new rooms to his castle. Players buy them from the common pool and a system of bidding is used to determine who gets what. Many different actions can get you points: from placing rooms, to properly connecting them or fulfilling bonus goals when the game ends.

Castles of Mad King Ludwig Collector’s Edition. Trademarks and visuals belong to their rightful owners.

The newest edition of Castles of Mad King Ludwig looks fantastic, mostly thanks to its new, beautifully drawn art. The original was pretty weak in this department, so this is a welcome change. Also, backers have an option to get the Colossal Edition of the game that makes all components really huge. Other new editions are also great looking and include Game Trayz inserts, high quality components and a number of expansions: two already known to players and two completely new ones.


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