2018 has been really big for CMON. They’re still far ahead of any other game publisher on Kickstarter, and have so far collected $46,623,586 from 292,214 pledges on 33 separate tabletop game campaigns. This year we’ve already seen HATE, Zombicide: Invader, Cthulhu: Death May Die, Arcadia Quest: Riders and Starcadia Quest.
What’s coming next? Will the following months be equally interesting? And how is 2019 shaping up for the company? Let’s find out!
Zombicide – Second Edition – 2020
Probably the most awaited CMON game right now. Fans have spent ages asking for a remake/upgrade of the initial season. You will again choose your favourite characters and work together to defeat the hungry horde and survive.
Second Edition of the beloved co-op zombie apocalypse game will consist of 25 different scenarios and a plot that can unfold in various ways. The gameplay is upgraded to feel like the newer installments (like Invader or Black Plague). The game will be fully compatible with older components, especially the survivors. There will be much more zombie minis, than in the past editions. New team of child survivors is being introduced as well.
Ankh: Gods of Egypt (2019/2020)
During the campaign for Trudvang Legends Eric M. Lang has announced a brand new game in the Blood Rage / Rising Sun series. He’s also confirmed that the entire franchise is planned as a trilogy. Ankh: Gods of Egypt will take us to the ancient country of pharaohs, pyramids and powerful gods.
The game belongs to the area control genre, and like the previous two: is heavily based on minis. These look seem simply stunning, at least in the early previews. New concepts introduced here are: more indirect area control, high asymmetry between factions, creating new territories and highly reduced randomness. Many expect Ankh: Gods of Egypt to hit Kickstarter this year, but nothing has been officially confirmed so far.
Trudvang: Legends – Spring 2019
CMON’s project, designed by Eric M. Lang, will make use of the original’s setting, and treat it as a background to their newest miniature based project. Trudvang: Legends is heavily based on telling the story and will have players wander through the world with consecutive generations of heroes. Resolution of each story will affect the world and make certain parts of it accessible or heavily altered.
So what do you think? Planning to back any of these? CMON’s upcoming schedule seems pretty varied and tempting. And we’re not counting their retail titles like Wacky Races, based on the old cartoon and Narcos the Board Game that will without doubt gain lots of buzz.
Munchkin Dungeon – January 29th
Some may call it a match made in heaven. A super popular card game IP meeting a publisher that can breathe lots of new life into it. The game is supposed to be similar to Arcadia Quest with a dash of Munchkin’s original artstyle and comedy. The designer team is led (once again) by Eric M. Lang.
2-5 players have to do everything they can to get experience points and cool looking weapons. Whoever gets more – ends up as a winner. Despite being a CMON miniature game, it’s supposed to capitalize on the social aspect of the original. The date is not set in stone yet, but we believe we can expect it after Q2 2019.(
Project: Elite – Winter 2018
Next project by CMON is planned for this year, most likely for the final quarter. Project: Elite, a cooperative game published by Artipia Games in 2016, is going to get a huge overhaul and a Kickstarter rerelease by CMON.
Project: Elite tells a story of a special squad established to fight savage aliens invading our planet. The game has quite an unique gameplay and uses tons of refreshing mechanics. Players have to quickly roll dice in 2 minute long bursts and fight enemies in what feels like a real time battle. You keep firing your weapons and attempt to cull the endless waves of invaders. CMON edition will include art upgrades, a complete set of new miniatures and lots of additional gameplay content. Project: Elite can be played by 1 to 4 players and we expect the campaign to launch around November or December.
The entire gameplay is divided into 4 phases. First has players walk deeper into the dungeon, while increasing the dangers they may have to face. In second phase everyone can play threat cards and make some unexpected events happen and monsters appear. Third phase is what everyone waited for: fighting monsters. Powerful items and high levels help a lot here. Successful players will be rewarded, while the unlucky ones sent back to the beginning. Fourth phase means looting the dungeon and getting rewards: from stronger weapons and increased stats to Fame points.