Today we follow with 3 more board games coming in September.
- a really small co-op game,
- a pretty intriguing SF title,
- a long awaited, new edition of something that debuted last year. Enjoy 🎲
Mint Cooperative – September 9th

Games that fit into into mint candy tins. Sounds crazy? What if I told you it’s actually a series and has a loyal following? The idea of making a game so small, that it can be taken virtually anywhere sounds great. I mean, we’ve already had card games like that, but other, often more complex genres, are harder to come by. The Mint series has so far included: Mint Delivery (pick up and delivery game) and Mint Works (a worker placement game).
Mind Cooperative is, as you might have already guessed, a co-op game in a tin box. The action takes place in a city with a pretty refreshing (sorry) name “Mintopia” endangered by the evil Dominion of Halitosis. How to fend off the reeking barbarians?

You have to team up with up to 4 players (solo mode available too) and defeat the baddies once and for all through the power of friendship and of course: cooperation. Together you’ll deal with Mayhem Cards and do your best not to cause the Panic Track reach a maximum number.
The game consists of tiny cards/tiles, a bunch of tokens that look like actual mint candy (guess you could play it with candy too) and a set of dice. Everything fits perfectly into a small box you can take on a train trip, picnic, some boring time at the airport or a beer night with your buddies.
Dark Flow – September 17th

Dark Flow seems like a great fit for my taste. Fast paced, and hex-tile based. The atmosphere also seems to be there. The game is planned to appear on Kickstarter on the 17th of September. So what else do we know about it?
Dark Flow takes place in Elipision – a high tech part of space where residents of various multiverses meet. Their civilizations collide and they fight for power and dominance.

The game is highly competitive and created for 2 to 4 players (6 with an expansion). The story of your conquest is divided into 5 eras which work as rounds (kind of like generations in Terraforming Mars). Every era has a set of phases including an action phase (the most varied one) which allows: upgrading, gathering, recruiting, movement, attacking and building. After the final era concludes – points are awarded for all sorts of achievements: from constructions to monsters defeated.
The Edge of Darkness: Cliffs of Coldharbor – September 23rd
The Edge of Darkness by AEG was one of the most interesting Kickstarter projects of 2018. Now, the company is working hard on the rerelease of the title. The Edge of Darkness will reappear on KS on September 23rd and will offer additional content in the form of the original expansion as well as a completely new one.

The game is a competitive title, heavy on card drafting and worker placement mechanics. The award for the most unique component easily goes to the cards that you actually create yourself during the course of the game. “Card crafting” uses special sleeves with card elements printed on them to build new cards out of the available ingredients. This way you can adjust your deck to your needs more than in any card game on the market.
The new campaign will both offer the original game with its first expansion (neither available in retail) and the second, new expansion called Cliffs of Coldharbor. The latter is going to make the worker placement mechanics deeper. After sending your agents to a certain locations (12 of these are new) you will actually be able to choose from plenty of actions, sometimes reaching numbers like 6 or more. The new area you’ll visit is going to be a cold, snowy and unforgiving land filled with mystery.
