We’re only a week away from June and it seems there’s no Kickstarter drought in sight. Instead we have a lot of great board game campaigns coming next month and later on. Let’s take a look at 4 of them.
Bloodstone – June 2020
The newest board game designed by James Hudson (The Grimm Masquerade) and published by Druid City Games (The Grimm Forest, Sorcerer City) is about to hit Kickstarter in June. Bloodstone was designed for 2-6 players and is shaping up to be a highly competitive board game.
In a land, inspired by darker fantasy settings, a group of powerful characters gets entrapped within a prison-like arena. Against their own will, with no chance to escape, they’re forced to fight each other to death only to become alive again at sunrise. Each battle is violent and ends with only one hero standing.
Combat in Bloodstone is based around custom dice and miniatures moved through the board. While the game is supposed to be about “one vs all” arena fights, there’s also an alternative ruleset where players cooperate to defeat AI controlled fighters. Also: in smaller player counts each player will be able to control multiple characters.
Shelfie Stacker – June 12th
Here’s a title that tackles a problem that many people who love board games have to deal with sooner or later: organizing their shelves.
At first it starts innocently. You get Ticket to Ride, maybe Catan or Carcassonne, then go deeper, and deeper and soon you realize there’s barely any shelf space left and a whole truck of Kickstarter games is heading your way.
Shelfie Stacker is a game themed after this entire problem. It was designed by Shem Phillips, whom many will recognise from his “West Kingdom” and “North Sea” board game franchises.
Shelfie Stacker is played over 7 rounds and dice are easily the main component here. They come in 4 colours and are numbered from 1 to 6. Instead of classic pips they have various rectangles on them to fit the game shelf theme even more. Each round the dice are rolled in groups of three. Players use them to fill their shelves and a deck of 12 character cards, that everyone owns, is vital here. Each character has a numeric value (from 1 to 12) showing player’s order in the upcoming turn as well as some sort of unique skill. “Bad Lender” (number 1) for example can take hold of one of your dice for a while so you can use it later on.
The winner is determined by having a collection corresponding with goals, randomly selected in the beginning. Some award players for collecting certain colours while others grant points for placing many dice in a certain way.
Syndicate – June 23rd
The amount of work put into telling the story of Syndicate is really monumental. The official website includes an entire timeline of events that happened between the years 2145 and 3105. Many notes on said timeline include articles on important political and scientific topics related to the story.
As you’ve likely guessed from the dates above, Syndicate takes place far into the future. The humanity has discovered a way to travel to other planets, established colonies there, mostly owned by huge, now interplanetary, corporations. Most of the known space is ruled by an organization called The Sovereign. One place though is starting to slip away from their control.
A star system called Arcturus. Here, ten different syndicates wage an endless war for power and control every day and every night. There’s a religious sect-like movement called Ascenders, Fixers consisting of ex-politicians with lots of connections, a drug ring called Orion or The Messier Trust – a bank related syndicate belonging to a powerful family clan.
The game is designed for 2 to 5 players and focuses on area majority mechanics along with a heavy use of dice. You will have to create routes, work on special missions and do everything you can to become the most respected and powerful syndicate in Arcturus.
Slaughterville II – 2020
A new expansion to the unique co-op horror board game from 2015. In the original version 1 to 6 players visited the titular town and took on the roles of classic horror protagonists. Like the characters, locations you could visit and villains you fought, were inspired by popular cliches and everything felt like a fun love letter to B-class horror flicks. The gameplay consisted mainly of looking for clues, that would help defeat the evil character before he kills all of you.
Slaughterville II is a standalone expansion but can also enrich the original game with tons of new elements. There are 6 new locations and each of them has its own 24 card deck as well as a mat. 5 brand new villains are being introduced as well, and they include opponents like Dracula or Cthulhu.